Fuzzy skin
In Bambu Studio, the profile 0.20mm Standard @BBL A1 sets it toNone(allow paint)
Make the nozzle jitter while printing the walls so the surface comes out rough and matte, like stone or leather. It hides layer lines and the seam, but dimensions drift a little.
How it works
As it prints each wall loop, the slicer adds small random movements to the path. The bead of plastic stops being a clean line and becomes an irregular band that, layer upon layer, forms a texture. It only affects walls: tops and bottoms stay smooth.
Here you choose where: on no walls (but you can still paint it by hand on some areas), only on the outer contour, on holes too, on all walls, or fully disabled (then even painted areas have no effect).
When to change it
- A stone-look planter, a figure, or a tool handle you don't want to slip: Contour.
- A snap-fit lid or a part with exact dimensions: None.
- You want texture only on one area (for example, the grip of a controller): leave it on None and paint it with the fuzzy skin tool.
Typical values
| Value | What for |
|---|---|
| None (allow paint) | Defaultdefault |
| Contour | Texture the outside |
| Contour and hole | Holes too |
| All walls | Maximum effect |
Watch out for
- The part grows on each side by up to the texture thickness; you'll notice it in fits.
- Slicing and printing take longer, and the file gets bigger.
- It can also be applied to a specific area with a modifier.
Goes well with
What Bambu Studio says
Randomly jitter while printing the wall, so that the surface has a rough look. This setting controls the fuzzy position
Bambu Studio tooltip for this setting · AGPL-3.0