DeslicebetaES
Process › Others› Special modefuzzy_skin_point_distance

Fuzzy skin point distance

In Bambu Studio, the profile 0.20mm Standard @BBL A1 sets it to0.8 mm

How many millimeters apart the nozzle changes direction while making the texture. Closer means finer grain and more time; farther apart means coarser grain.

Not always visible. In Bambu Studio this setting only shows up when “Fuzzy Skin” is not “None(allow paint)”. See Fuzzy Skin.

How it works

The texture is made by placing random points along the wall; at each one, the nozzle veers off. This value is the average distance between points: with 0.8 mm there's a point every 0.8 mm of wall.

More points give a finer grain, but slicing and printing get slower and the print file (G-code) grows. If the value is too small, the program turns the texture off to avoid generating nonsense paths.

When to change it

  • General texture for a planter or a figure: 0.8 mm (default).
  • Fine sandstone-like grain on a small figure: 0.3–0.5 mm.
  • Coarse, scaly grain on a large vase: 1.5–2 mm.

Typical values

ValueWhat for
0.8 mmDefaultdefault
0.3–0.5 mmFine grain
1.5–2 mmCoarse grain

Watch out for

  • Only shows up with fuzzy skin turned on.

Goes well with

What Bambu Studio says

The average distance between the random points introduced on each line segment

Bambu Studio tooltip for this setting · AGPL-3.0

Read more at the official source