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Process › Speed› Accelerationtravel_short_distance_acceleration

Short travel acceleration

A very low acceleration for short travel moves that pass next to the outer wall, so the head doesn't jolt right beside the visible face. 0 turns it off.

How it works

A travel move of a couple of millimeters next to the outer wall (for example, when jumping from one loop to the next) is a whiplash if it uses the normal travel acceleration, and it leaves ripples on the surface. At 250 mm/s² (the default), that little hop is done gently and, since it's so short, it adds almost no time.

A travel move counts as short when it's shorter than the minimum distance that makes the printer retract the filament (a printer profile setting, in the retraction section).

When to change it

  • Most parts: leave 250.
  • A vase or a box with ripples on the outside face, right next to the corners: check that it isn't set to 0.
  • A large part with hundreds of short hops, where time matters more than finish: 500.

Typical values

ValueWhat for
250Defaultdefault
500A bit faster
0Off; uses travel acceleration

Watch out for

Goes well with

What Bambu Studio saysits help card, quoted

What Bambu Studio says

Acceleration used for short travel moves near external perimeters. Short travels are moves shorter than the 'Retraction minimum travel' distance. Lower values (e.g., 250-500 mm/s²) reduce ringing artifacts on sharp corners without significantly impacting print time. Set to 0 to disable (uses normal travel acceleration).

Bambu Studio tooltip for this setting · AGPL-3.0

Read more at the official source

In your profile0.20mm Standard @BBL A1 · 250 mm/s²

In Bambu Studio, the profile 0.20mm Standard @BBL A1 sets it to250 mm/s²

In other slicers

Orca Slicer
No clear equivalent.
PrusaSlicer
Travel short distance accelerationSpeed › Acceleration control (advanced)
Cura
No clear equivalent.

Names taken from each program's code (Orca Slicer 2.4.2, PrusaSlicer 2.9.6, Cura 5.13.0). Credits